05 Aug
|
Electronic Arts
|
Montreal
05 Aug
Electronic Arts
Montreal
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
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Since 1995, BioWare has been dedicated to creating games defined by rich storytelling, unforgettable characters, and expansive worlds. Over the years, the studio has earned recognition for developing some of the industry's most critically acclaimed titles. Today, BioWare is building on that legacy with the development of the next Mass Effect game, continuing one of the highest-rated and most celebrated series in video game history.
We are looking for a Production Director with a passion for the Mass Effect universe to serve as a high-impact leader on our next Mass Effect title. You will partner closely with creative leadership, studio teams, and internal and external partners to champion the game's vision and ensure its execution at the highest quality bar.
You bring a strong player-first mindset, deep knowledge of the competitive gaming landscape, and a commitment to building inspired teams through mentorship, collaboration, and best-in-class production practices. You are driven to continuously elevate both the game and the team, fostering a strong production culture while translating ambitious ideas into outstanding player experiences.
Location: Edmonton, Montreal, Vancouver (hybrid, three days a week onsite at the studio)
Responsibilities
- Act as a strategic bridge between creative intent and development execution, translating high-level vision into a clear direction that enables teams to deliver at AAA quality.
- Provide leadership across the full development lifecycle, anticipating needs, setting executional direction,
and ensuring teams are positioned to succeed at each phase.
- Build and sustain strong coalitions across creative, technical, production, and partner teams, fostering alignment and shared ownership of outcomes.
- Break down complex creative and technical goals into understandable, actionable components, ensuring teams understand both the why and the how behind their work.
- Identify and mitigate risks early, drive resolution of cross-team challenges, and make informed tradeoffs that protect quality, schedule, and long-term franchise health.
- Represent the project and production organization in communications with studio leadership, EA partners, and external stakeholders, including press as needed.
- Establish and reinforce clear objectives, transparency, and accountability across teams to maintain alignment and momentum.
Qualifications
- 10+ years of game development production experience, including senior-level leadership on multiple large-scale AAA titles.
- Proven ownership on multiple games delivered from early concept through launch and live support, demonstrating strong leadership accountability.
- Deep expertise in ARPG and RPG development, including systems, content pipelines, player expectations, and competitive analysis.
- Led complex, multidisciplinary organizations around a shared creative vision.
- Strong executive presence with an influence-based leadership style that builds trust, resolves ambiguity, and enables decision‑making at scale.
- Experience partnering with external development teams, vendors, publishing, marketing, first‑party partners,
press and lead initiatives around game showcases.
- A track record of mentoring senior production leaders, developing high‑performing teams, and shaping production culture and best practices at the studio level.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $190,500 - $267,300 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP advantages up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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📌 Production Director (Montreal)
🏢 Electronic Arts
📍 Montreal