Develop and maintain efficient and creative workflows and tools for compositing artists
Troubleshoot artist tool issues and develop effective solutions leading 2D pipeline team members
Work daily with the pipeline management team to identify and implement existing and new features
Lead daily scrum meetings
Write and review technical design memos and user documentation
Identify early areas of improvements and escalate issues to management as needed
Qualifications
Passion for staying on top of latest features in Nuke
10+ years experience writing Nuke pipeline code using Python
Solid written and verbal communication skills
Track record of leading effective software development teams in VFX
Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
Understanding of object-oriented programming patterns
Comfortable with git and unit testing
Desire to probe and understand the inner workings of complex systems
Basic DCC familiarity with Houdini, Maya
Experience with PyQt or PySide preferred
Understanding of Color Science is a plus
Experience programming in C++, especially using Nuke’s NDK preferred
$115,000 - $170,000 CAD a year
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
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📌 Lead Software Engineer (Nuke) (British Columbia)
🏢 Eyeline
📍 British Columbia
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