Full-time
Business Segment: NBCU Corporate
Company Description
NBCUniversal is one of the world's leading media and entertainment companies. We create world‑class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad‑supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry‑leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.
Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the chance to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
Job Description
NBCUniversal is looking for a highly skilled Senior Gameplay Systems Programmer to help build the core gameplay experience of an ambitious new AAA platform developed in Unreal Engine 5. This role focuses on the implementation and evolution of scalable gameplay systems supporting systemic gameplay, multiplayer experiences, and user‑generated content (UGC).
As part of the Gameplay Systems team, you will work closely with Lead Programmers, Gameplay Architect, Designers, AI and Gameplay Engineers, technical teams,
and Technical Directors to develop robust gameplay frameworks and features that support both internally‑developed and player‑authored experiences.
This is an opportunity to contribute to a highly collaborative, technically ambitious project focused on emergent gameplay, player creativity, and long‑term platform evolution.
Responsibilities
Design, implement, and maintain scalable gameplay systems and frameworks in Unreal Engine 5
Develop gameplay features supporting systemic player interaction, emergent gameplay, and dynamic world responsiveness
Build gameplay systems related to traversal, combat, vehicles, AI interactions, environmental systems, and player‑driven mechanics
Contribute to frameworks and workflows supporting user‑generated content (UGC), creator‑facing systems, and extensible gameplay logic
Collaborate closely with designers and cross‑disciplinary teams to prototype, iterate, and productionize gameplay features
Write clean, modular, maintainable, and performant gameplay code following established engineering standards and best practices
Support multiplayer gameplay implementation, including networking, replication, and gameplay state synchronization
Debug, optimize, and profile gameplay systems across multiple target platforms
Participate in code reviews and contribute to continuous improvement of gameplay engineering practices and workflows
Help identify technical risks and implementation challenges while contributing practical solutions
Collaborate with Tools and Technical teams to improve workflows supporting large‑scale gameplay and content development
Qualifications
5+ years of professional gameplay programming experience in game development
Strong proficiency in C++ and gameplay systems development
Solid hands‑on experience with Unreal Engine gameplay frameworks and systems
Experience contributing to at least one shipped game title, preferably AAA
Strong understanding of gameplay architecture, modular systems design, and software engineering best practices
Experience developing gameplay systems in collaborative, multidisciplinary environments
Strong debugging, profiling, and optimization skills
Excellent communication, collaboration, and problem‑solving abilities
Desired Qualifications
Experience working on open‑world, sandbox, multiplayer, or systemic gameplay experiences
Familiarity with user‑generated content (UGC), modding support, creator tools, or extensible gameplay systems
Experience with multiplayer gameplay architecture and replication systems
Familiarity with AI gameplay systems, vehicles, traversal systems, or simulation‑driven gameplay
Experience rapidly prototyping gameplay features while maintaining production‑quality standards
Passion for building gameplay systems that support creativity, experimentation, and emergent player experiences
Experience working on live‑service or continuously evolving game platforms
Additional Requirements
Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of three days per week.
Interested candidates must submit a resume/CV online to be considered for this position.
Additional Information
NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to
[email protected].
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📌 Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay – CGU (co[...] (Quebec City)
🏢 NBCUniversal
📍 Quebec City