Creature Technical Director in Vancouver

Creature Technical Director in Vancouver

04 Aug
|
Disney Cruise Line - The Walt Disney
|
Vancouver

04 Aug

Disney Cruise Line - The Walt Disney

Vancouver

Become a Creature Technical Director in Vancouver, responsible for simulations and rigging in Houdini and Maya. Leverage your skills in CFX and mentor junior artists. As a Creature Technical Director at ILM, you will set up and run various simulations including hair, cloth, and crowd dynamics.

Your role entails troubleshooting creature pipeline issues and optimizing performance on simulation setups. You will also mentor entry-level artists, ensuring knowledge transfer within the team while participating in reviews and project collaborations. Key Responsibilities:

- Set up and run cloth, hair, and crowd simulations
- Troubleshoot and resolve CFX pipeline issues
- Mentor entry-level artists to enhance skills
- Create and script utilities/tools in Maya
- Conduct creature rigging and enveloping processes Requirements:
- Minimum 3 years of professional experience in relevant fields
- Expertise in Houdini with a focus on simulation work
- Solid knowledge of anatomy and enveloping
- Good communication and collaboration skills
- Proficiency in Linux and scripting languages Utilize your technical artistry and mentorship to drive innovation in visual effects at ILM in Vancouver.

📌 Creature Technical Director in Vancouver
🏢 Disney Cruise Line - The Walt Disney
📍 Vancouver

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