The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production.
Key Responsibilities - Collaborate and communicate with supervisors and producers in order to implement effective and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development.
- Propose creative approaches and solutions for any specific shots.
- On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production.
- Train and mentor junior artists in crowd specific pipeline disciplines.
- Supervise motion capture sessions when necessary for show and studio motion libraries.
- Develop pipeline tools and workflows for crowds at both show and studio levels.
- Collaborate with the departments to and from the crowd department to optimize workflow and pipeline.
Qualifications - Bachelor's degree or equivalent experience.
- Minimum five (5) years of crowd experience in a feature film production setting.
- Experience with Houdini and/or Golaem is required.
- Maya knowledge is required.
- Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini).
- Able to work independently with minimal supervision; strong troubleshooting/problem-solving ability.
- Understanding of all parts of post-production pipeline with a focus on Animation/rigging.
- MotionBuilder and Max knowledge is a plus.
- Python / C++ experience (desired).
📌 Crowd Supervisor (Vancouver)
🏢 Scanline VFX ULC
📍 Vancouver
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