04 Aug
|
Electronic Arts
|
Vancouver
04 Aug
Electronic Arts
Vancouver
Are you passionate about new technologies and continually pushing the boundaries of game development? EA Sports Technical Art is seeking a Senior Rigging Technical Artist to partner with project leadership and our incredible team of Technical Artists to develop the next generation of content creation tools. The work you do will have a direct business impact to EA Sports and contribute to the foundation for future technology developments.
As a Senior Rigging Technical Artist you’ll help us to develop some incredible rigging-centric game features. In this role, you will be pushing the boundaries of character deformation and solving some of the biggest unsolved avatar system challenges in real-time graphics with an incredible team.
Your responsibilities and tasks will include: character deformation, prototyping and developing workflows, asset maintenance, and script/tool development. TAs are expected to assume ownership of their content, and resolve any technical or quality issues that arise.
At least 5+ years of cinematic/games production experience working in technical art/rigging/animation.
Expert knowledge designing complex skeletons, control rigs, secondary animation.
Experience with game engines (commercial or proprietary).
Proficient scripting/programming in Python (knowledge of C++ and C# a bonus).
Experience with asset optimization challenges and real-time limitations specific to character deformation.
A solutions-provider, especially as it pertains to testing and debugging technical issues.
Knowledge of human anatomy and animation principles A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
A Passion for Games!
Experience with Machine Learning deformation and generating training data
Experience with / understanding of 3D mathematics
Familiarity with motion capture (data + acquisition)
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. We also offer a package of perks including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.
Electronic
Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #
📌 Senior Technical Artist - EA Sports Tech (Vancouver)
🏢 Electronic Arts
📍 Vancouver