04 Aug
|
Electronic Arts
|
Vancouver
04 Aug
Electronic Arts
Vancouver
Are you passionate about new technologies and continually pushing the boundaries of game development? EA Sports Technical Art is seeking a Senior Rigging Technical Artist to partner with project leadership and our incredible team of Technical Artists to develop the next generation of content creation tools. The work you do will have a direct business impact to EA Sports and contribute to the foundation for future technology developments.
As a Rigging Technical Artist you’ll help us to develop cutting‑edge rigging‑centric game features. In this role, you will be helping us push the boundaries of character deformation and solving some of the biggest unsolved avatar system challenges in real‑time graphics with a senior team.
Your responsibilities and tasks will include: character rigging, character deformation/simulation, helping to prototype workflows, asset maintenance, and driving script/tool development, as well as collaborating with our runtime engineers. TAs are expected to assume ownership of their content, and resolve technical or quality issues that arise. At least 5+ years of cinematic/games production experience working in technical art/rigging/animation.
Knowledge of human anatomy and animation principles. Knowledge designing complex skeletons, control rigs, secondary animation.
Experience with procedural rigging. Proficient scripting/programming in Python. A willingness to jump into the unknown and help solve new problems to resolve technical challenges and limitations. A Passion for Games!
Experience with game engines (commercial or proprietary).
Experience with / understanding of 3D mathematics. Familiarity with motion capture (data + acquisition). Knowledge of Houdini VEX/Hscript a bonus. The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.
Victoria) $141,400 - $204,400 CAD For Canada, we offer a package of perks including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.
Electronic
Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #
📌 Senior Technical Artist (Rigging) - EA SPORTS Technology (Vancouver)
🏢 Electronic Arts
📍 Vancouver