Remote 3D Character Artist – Faces, Textures & Shaders (Quebec City)

Remote 3D Character Artist – Faces, Textures & Shaders (Quebec City)

03 Aug
|
BKOM Studios
|
Quebec City

03 Aug

BKOM Studios

Quebec City

A leading video game development studio in Quebec City is looking for a skilled 3D Character Artist. The role involves 3D modeling characters, creating PBR materials, and collaborating with teams. Candidates should have over 5 years of experience, proficiency in industry-standard software, and a strong artistic vision. Attractive perks including flexible hours, work from home options, and comprehensive healthcare coverage are offered. Join a creative team to work on exciting gaming projects.
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📌 Remote 3D Character Artist – Faces, Textures & Shaders (Quebec City)
🏢 BKOM Studios
📍 Quebec City

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