Senior Gameplay Software Engineer (Unreal Engine 4) - C$105,000 - C$155,000 A Year - Remote (Toronto)

Senior Gameplay Software Engineer (Unreal Engine 4) - C$105,000 - C$155,000 A Year - Remote (Toronto)

03 Aug
|
Blackbird Interactive
|
Toronto

03 Aug

Blackbird Interactive

Toronto

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world‑class IPs as well as our own creations across multiple genres.Our studio operates as a remote-first workplace, offering flexible work arrangements.At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.We’re looking for asenior gameplay engineerto drive the design and implementation of moment‑to‑moment systems that define the player experience. You’ll partner closely with design, art, and production to shape gameplay architecture, solve cross‑disciplinary challenges, and mentor engineers while pushing the boundaries of what’s possible in Unreal Engine 5.What You’ll TackleGameplay Systems Ownership– Lead the development of player‑facing mechanics such as traversal, combat, interaction, and abilities inC++ and Blueprints .Technical Architecture– Define modular, scalable gameplay frameworks that empower content creators, support networked play, and scale across PC and console SKUs.Cross‑functional Leadership– Collaborate deeply with design, animation, audio, and production to ensure features are robust, performant, and aligned with creative goals.Performance & Optimization– Profile, analyze,



and optimize gameplay systems across platforms to meet performance and memory targets.Mentorship & Code Quality– Provide technical mentorship, guide best practices, and elevate the engineering team through thoughtful code reviews and pair programming.Innovation & Exploration– Prototype and evaluate new gameplay paradigms, stay current with UE5 tech (e.G. GAS, MassEntity, Chaos), and lead knowledge‑sharing initiatives within the studio.You’ll Thrive Here If You…Have5+ years of professional experiencewithC++ in Unreal Engine 4 or 5, with a robust track record of gameplay system development.Hold aBSc in Computer Scienceor acollege diplomain software engineering, game programming, or a closely related field.Have shippedmultiple titles, including at least one where you owned significant gameplay features from concept to release.Excel at bridging design vision with technical execution, and enjoy collaborating across disciplines.Think critically about player experience, systemic design, and clean abstraction.Are experienced with performance profiling, memory budgeting, and debugging tools.Communicate clearly, advocate for efficiency, and lead by example in engineering culture.Bonus XPExperience leading gameplay teams or mentoring mid/junior engineers.Familiarity with animation programming, AI behavior systems, or multiplayer gameplay logic.Passion for empowering designers through tools, data‑driven systems, or scripting APIs.Strong advocate for accessibility, player expression, and diverse playstyles.$105,000 - $155,000 a year#J-18808-Ljbffr

📌 Senior Gameplay Software Engineer (Unreal Engine 4) - C$105,000 - C$155,000 A Year - Remote (Toronto)
🏢 Blackbird Interactive
📍 Toronto

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