Become a pivotal part of Sony Interactive Entertainment as an Audio Software Engineer on the Platform Audio team. This role is focused on cutting-edge spatial audio technology and virtual reality systems.
At Sony Interactive
Entertainment, you'll work with experienced engineers to innovate in audio technology for PlayStation products. The position requires expertise in digital signal processing and software development in C and C++. You will engage in algorithm development for immersive audio experiences, contributing significantly to the Tempest 3D Audio technology. Key Responsibilities:
Drive audio algorithm development in spatial audio and psychoacoustics
Develop requirements based on user input and research
Program and debug multi-threaded systems using C/C++
Collaborate on PlayStation’s audio technology advancements Requirements:
5+ years in digital signal processing
Proficient in C/C++ and Python
Experience with spatial audio technologies
Understanding of acoustic and psychoacoustic principles
Bachelor’s degree or equivalent Leverage your passion for audio engineering to revolutionize how sound is experienced in games with Sony.
📌 Audio Software Engineer At Sony Interactive New Westminster (Canada)
🏢 Socket.dev
📍 Canada
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