Gameplay Software Engineer - EA SPORTSTM FC (British Columbia)

Gameplay Software Engineer - EA SPORTSTM FC (British Columbia)

03 Aug
|
Electronic Arts
|
British Columbia

03 Aug

Electronic Arts

British Columbia

Description & Requirements
The Gameplay team on EA Sports FC is at the core of the user experience. It is the strength of our franchise and is valued tremendously in the company. Gameplay SEs are more involved in design than typical SEs, because even though high-level designs are provided by designers, details need to be implemented by the SEs. You will report into the Development Director of Gameplay.

Your Responsibilities:

Bring the vision of the artists and designers to life.

Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code

Prototype new mechanics to prove designs and improve on mechanics.

Design technical designs for Gameplay systems.

Develop tools and workflows to produce current game features.

Work with a proprietary engine to develop shareable code and interface correctly with the engine.

Your Qualifications:

Bachelor’s degree in computer science or related field, or equivalent training and professional experience

Proficiency with C++ and experience in object-oriented design and implementation

Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems

Demonstrated knowledge of good software programming practices

Understanding of multithreaded architectures and synchronization principles

Excellent debugging experience using tools to help debug

Understand performance implication of Gameplay systems & algorithms and how to improve.

Pay Transparency - North America




The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
Pay is just one part of the overall compensation at EA.

Benefits
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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📌 Gameplay Software Engineer - EA SPORTSTM FC (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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