Harness your creativity as a Creature Technical Director at Industrial Light & Magic, Vancouver. This hybrid prospect involves advanced creature simulations utilizing Houdini and Maya's powerful tools. In this role, you are responsible for running and troubleshooting a variety of simulations, including crowds and muscles, while optimizing performance setups.
The position includes mentoring entry-level artists and participating in various departmental activities, making it ideal for creative professionals looking to influence the next generation of animators. Key Responsibilities:
- Execute cloth and rigid body simulations effectively
- Resolve creature CFX and pipeline challenges
- Provide guidance and mentorship to junior team members
- Develop Python or VEX scripting tools in Maya
- Rig and envelop creatures for production Requirements:
- Requires at least 3 years of relevant experience
- Expertise in both Houdini and Linux systems
- Familiarity with simulation shot work
- Strong communication and collaboration skills
- Knowledge of crowd software and C++ is beneficial Apply your technical talents in rigging and simulation to shape memorable visual narratives at ILM.
📌 Creature Simulations Technical Director ILM (Vancouver)
🏢 The Walt Disney
📍 Vancouver
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