03 Aug
|
Escape Velocity Entertainment
|
Canada
03 Aug
Escape Velocity Entertainment
Canada
Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote
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At Escape Velocity a Debug Engineer will identify and resolve technical issues, performing in-depth analysis and debugging to ensure high quality/world class standards. Collaborate with engineering and support teams to enhance system performance and reliability.
Responsibilities
- Create internal tools that assist in problem solving, improve developer ease to maintain, and identify issues
- Diagnose and troubleshoot game features and stability
- Perform in-depth debugging and analysis of system failures
- Collaborate with engineering and support teams to resolve technical problems
- Develop, modify, and debug gameplay software in script and C/C++
- Assist in the development and implementation of system improvement strategies
- Conduct root cause analysis and provide recommendations for corrective actions
- Utilize diagnostic tools and techniques to identify issues in a timely manner
What you will bring
- An appetite to cover a wide spectrum of game systems and become a core knowledgebase to support the development team.
- Ability to decipher 3D math, concepts and apply it to primitive rendering concepts for visualizations
- Proven experience in debugging and troubleshooting software systems
- Solid analytical and problem-solving skills
- Excellent communication and collaboration abilities
- Familiarity with diagnostic tools and methodologies
- Experience with Unreal Engine
Benefits
- A generous PTO allowance
- Summer and Winter holidays studio closure (separate to PTO allowance)
- Private Medical & Dental Healthcare
- Private Mental Health scheme
- A generous annual Health & Wellbeing allowance
📌 Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote
🏢 Escape Velocity Entertainment
📍 Canada