Drive the future of gaming automation at Electronic Arts as a Software Engineer II focused on EA SPORTS FC. This hybrid position aims to improve gameplay through automated testing systems.
You’ll be responsible for designing and debugging automated frameworks essential for validating gameplay. In this temporary role based in Burnaby, your collaboration with gameplay engineers and QA teams will be key to advancing quality assurance by enhancing test automation strategies.
Key Responsibilities:
• Develop and maintain automated test infrastructure
• Build scenario-based tests for gameplay dynamics
• Collaborate with teams for CI/CD integration of tests
• Investigate gameplay automation issues and improve results
• Support feature teams by enhancing validation coverage
Requirements:
• 3+ years experience in game development and automation
• Proficient in C++ and scripting languages such as Lua
• Robust understanding of football/soccer game mechanics
• Debugging skills for complex gameplay systems
• Ability to thrive in an evolving developmental landscape
Enhance EA’s user experience by expertly automating gameplay systems.
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📌 Electronic Arts Software Engineer Ii Role Vancouver (Canada)
🏢 Electronic Arts (EA)
📍 Canada
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