02 Aug
|
Electronic Arts
|
British Columbia
02 Aug
Electronic Arts
British Columbia
Electronic Arts is hiring a hybrid Software Engineer II to join our Development Release Engineering team, specializing in automation for mobile titles. This role combines remote and in-office work, ideal for candidates passionate about continuous integration.
Join us at DRE to enhance mobile game workflows through improved automation. You will work closely with our partners, ensuring solutions run smoothly while tackling any issues that arise. Automation will be a significant focus as you design and implement repeatable and scalable workflows to optimize development processes.
Key Responsibilities:
• Design and execute recent automated workflows
• Monitor solutions for performance and resolve issues
• Communicate findings and insights with internal stakeholders
• Identify and address workflow inefficiencies
• Develop reliable automation systems for game development
Requirements:
• 3+ years of software engineering experience
• Knowledge of object-oriented languages (e.g., C# or Python)
• Experience with CI/CD systems such as Jenkins or GitLab
• Familiarity with cloud platforms and containerization
• Strong debugging and collaboration skills
Advance your engineering career by shaping automation strategies for mobile titles at EA.
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📌 Automation-Focused Software Engineer - EA (British Columbia)
🏢 Electronic Arts
📍 British Columbia