Lead as the Director of UI/UX at Wizards of the Coast, where your vision will enhance the magic of play through user-centric design. This hybrid role emphasizes creativity and collaboration, requiring in office work in Montreal three days a week.
You will leverage your 7+ years of experience in gaming UI/UX design to create visually stunning and intuitive interfaces. This role is pivotal in fostering communication across different teams to maintain a consistent player experience. Your dedication to accessibility will set industry standards and ensure inclusivity across all game designs.
Key Responsibilities:
Design and develop UI elements, maintaining visual consistency
Simplify complex game mechanics for players with intuitive layouts
Collaborate with Art and Narrative teams for cohesive experiences
Advocate for accessibility in design, meeting industry standards
Mentor junior UI/UX designers through the production process
Requirements:
7+ years of relevant design experience
Ability to articulate vision and collaborate effectively
Solid understanding of current design tools and principles
Expertise in player behavior and accessibility criteria
Deep interest in Dungeons & Dragons and RPG mechanics
Elevate the user experience and lead cutting-edge UI/UX initiatives at Wizards of the Coast.
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📌 Director Of Ui/ux For Gaming At Wizards Winnipeg (Canada)
🏢 Hasbro
📍 Canada
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