Excel as a Technical Artist at Electronic Arts, working on the creative EA SPORTS FC game. Enjoy a hybrid work model where you can leverage your skills in pipeline optimization and shader development.
This role as a Technical Artist involves collaborating closely with cross-functional teams to ensure seamless production workflows for EA SPORTS FC. Candidates should have at least 3 years of relevant experience in games production and possess solid skills in scripting with Python and C#. A familiarity with 3D art tools such as Maya will set you apart in this exciting position.
Key Responsibilities:
• Oversee asset optimization and integration processes • Improve art production pipelines and workflows • Collaborate with artists and engineers for creative solutions • Troubleshoot technical challenges as they arise • Devise creative solutions to complex problems
Requirements: • At least 3 years in cinematic or game production • Preferred degree in Art or related field • Proficient in programming with Python and C# • Experienced in using Maya or similar 3D tools • Strong interpersonal skills with diverse teams
Contribute your skills and creativity to enhance EA SPORTS FC and engage with a global community of fans! #J-18808-Ljbffr
📌 Join Ea As A Technical Artist Vancouver
🏢 EA SPORTS
📍 Vancouver
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