Become a pivotal part of Sony Interactive Entertainment as an Audio Software Engineer on the Platform Audio team. This role is focused on cutting-edge spatial audio technology and virtual reality systems.
At Sony Interactive Entertainment, you'll work with experienced engineers to innovate in audio technology for PlayStation products. The position requires expertise in digital signal processing and software development in C and C++. You will engage in algorithm development for immersive audio experiences, contributing significantly to the Tempest 3D Audio technology.
Key Responsibilities:
• Drive audio algorithm development in spatial audio and psychoacoustics
• Develop requirements based on user input and research
• Program and debug multi-threaded systems using C/C++
• Collaborate on PlayStation’s audio technology advancements
Requirements:
• 5+ years in digital signal processing
• Proficient in C/C++ and Python
• Experience with spatial audio technologies
• Understanding of acoustic and psychoacoustic principles
• Bachelor’s degree or equivalent
Leverage your passion for audio engineering to revolutionize how sound is experienced in games with Sony.
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📌 Audio Software Engineer At Sony Interactive New Westminster
🏢 Socket.dev
📍 New Westminster
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