Technical Artist Focused On Pcg Systems Quebec City

Technical Artist Focused On Pcg Systems Quebec City

31 Jul
|
Room 8 Group
|
Quebec City

31 Jul

Room 8 Group

Quebec City

Elevate game development at Room 8 Group as a Technical Artist specializing in procedural content generation (PCG) systems. Drive the creation of immersive, visually rich natural environments in real-time. Room 8 Group is seeking a skilled Technical Artist to strengthen their Game Development team.

You will focus on building and optimizing PCG systems for high-quality biomes while collaborating with artists and engineers. Your expertise will ensure effective vegetation workflows and address rendering performance challenges in AAA games. Key Responsibilities:
Design and implement real-time PCG systems for immersive games
Drive natural element population and building generation
Develop and optimize foliage shaders and materials
Profile biomes for visual consistency and performance
Work with engineers on rendering and tooling challenges Requirements:
Qualified experience as a Technical Artist
Understanding of PCG systems and rendering techniques
Robust shader knowledge and lighting understanding
Familiarity with vegetation tools like SpeedTree or Houdini
Effective communication skills in cross-disciplinary teams Transform game environments with your technical artistry and a passion for realism at Room 8 Group.

📌 Technical Artist Focused On Pcg Systems Quebec City
🏢 Room 8 Group
📍 Quebec City

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