31 Jul
|
Room 8 Group
|
Montreal
31 Jul
Room 8 Group
Montreal
Elevate game development at Room 8 Studio as a Technical Artist focused on natural environments. This role demands deep expertise in PCG systems and rendering to deliver visually stunning game worlds. Room 8 Studio seeks a Technical Artist to collaborate with environment artists and engineers.
You’ll enhance workflows and conquer challenges in creating high-quality biomes while ensuring performance and visual richness. Your background in PCG pipelines and shader knowledge will drive exceptional results in game environments. Key Responsibilities:
Design and support real-time PCG systems for game environments
Develop and optimize foliage shaders and materials
Troubleshoot technical issues related to environment art
Collaborate closely with engineers for biome rendering
Document best practices for biome production Requirements:
Skilled experience as a Technical Artist
Strong knowledge of PCG systems and rendering
Familiarity with SpeedTree, Houdini, or similar
Scripting skills in Python, Blueprint, or C++
Experience creating large-scale workplace art Bring your expertise in technical artistry and team-oriented spirit to shape immersive game worlds at Room 8 Studio.
📌 Technical Artist For Game Environments Montreal
🏢 Room 8 Group
📍 Montreal