Join the Shader Systems team at Unity as a Senior Developer focused on shader management. Enhance cross-platform rendering and work on high-performance shader systems. In this senior role, you'll be pivotal in developing and maintaining shader management systems that are productive and reliable.
Collaborating with multi-functional teams, you'll ensure that new engine features enhance the overall rendering experience across platforms. Your programming skills in C++ and shader languages will be essential in achieving these goals. Key Responsibilities:
Develop and optimize shader management systems
Improve existing shader systems for better performance
Collaborate to integrate new features across platforms
Enable shaders to function seamlessly across pipelines
Conduct automated testing for new developments
Requirements:
Demonstrated skills in C++ and shader programming
Extensive knowledge of real-time 3D graphics
Robust understanding of contemporary rendering techniques
Familiarity with the Unity engine and toolchains
Knowledge of shader compilers and architectures
Bring your expertise in shader development to help shape Unity's graphics capabilities.
📌 Shader Systems Senior Developer Role Montreal (Canada)
🏢 Unity Technologies
📍 Canada
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