Dynamic Systems Designer For Game Progression And Engagement Winnipeg (Canada)

Dynamic Systems Designer For Game Progression And Engagement Winnipeg (Canada)

30 Jul
|
Devoted Studios
|
Canada

30 Jul

Devoted Studios

Canada

Elevate player experiences as a Systems Designer with a focus on progression. Design and refine gaming economies and monetization strategies in a fully remote role. This role calls for a creative individual with solid experience in game systems design, particularly in player progression and economies.

You’ll collaborate with diverse teams, balancing player engagement and product goals. Explicit communication and documentation will be essential as you manage system health through data analysis. Key Responsibilities:
Design player progression mechanics and XP systems
Build and tune in-game economies and reward systems
Create monetization content and trust-driven structures
Collaborate on planning for live events and gameplay incentives
Analyze data for system improvements and usability Requirements:
4+ years game design experience in systems and live games
Proven experience owning progression or monetization systems
Analytical skills with experience in spreadsheets
Proficiency in Unreal Engine 5 and basic C++ scripting
Document and communicate design plans effectively Utilize your systems design expertise to craft engaging, player-centered experiences in an evolving gaming landscape.

📌 Dynamic Systems Designer For Game Progression And Engagement Winnipeg (Canada)
🏢 Devoted Studios
📍 Canada

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