As an Advanced Animator at Certain Affinity, you'll be part of a creative team generating highly polished in-game animations for AAA and original IP titles. This is a great opportunity to assist in the project's design by providing pre-visualization animations for gameplay elements and evolving and refining motion for characters, weapons, vehicles, and environmental objects. Are you looking for an opportunity to work with insanely talented, humble, and team-oriented game devs?
Then look no further and read on. Candidates must be located in Ontario or British Columbia Canada to be eligible for this opportunity. Responsibilities Work with the Art Director, Lead Animator & Design team to visualize and integrate motion into a highly immersive world implementation of animation assets and testing in engine for accuracy
Mentor other animators on technique and process
Create animations in a variety of styles, from ultra-realistic mocap based movement to highly stylized hand-keyed motion depending on the needs of the project Requirements 4+ years’ experience in the game industry, specifically associated with character and object animation
Shipped 2+ titles as an animator
Experience establishing and driving new workflows for content creation
Experience establishing new tools for both internal and codev project use
Expert-level understanding of the principles of animation
Experience in UE4 and UE5 Excellent understanding of game animation pipelines and workflow
Strong communication and time management skills
Ability to work within predefined styles from realistic to stylized and effectively communicate this style to the rest of a team
Knowledge and application of both keyframe and performance capture animation in a real-time environment
Solid grasp of performance requirements and constraints of current-generation console and PC gaming development
Solid understanding of how animation by way of performance, staging, dynamics, timing, and pacing influences player response and feedback to help make a game fun and engaging
Experience mentoring other artists and animators
Must be able to initiate visual direction without specific concept or design A desire to work and support a diverse and inclusive environment Extra Credit Experience in the setup, organization, and performance direction of a motion capture shoot
Expert level knowledge of Maya. MotionBuilder and other 3D animation packages are a plus
Strong foundational knowledge in traditional arts, including but not limited to graphic design or illustration, life drawing, acting, and cinematography
Experience working with co-development partners Salary: $110K CAD-$140K CAD
📌 Advanced Gameplay Animator (Toronto)
🏢 Certain Affinity
📍 Toronto
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