DevOps/Build Engineer (Montreal)

DevOps/Build Engineer (Montreal)

30 Jul
|
Room 8 Group
|
Montreal

30 Jul

Room 8 Group

Montreal

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. Our Technology team is the engine that drives every aspect of game development: tool development, workflow optimization, cutting-edge game and level design, and much more.

We also specialize in porting and remastering, ensuring games reach new audiences through quality delivery. With dedicated, industry-leading R&D; capabilities, we stay at the forefront of game technology .

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South Americ a.

Next excellent challenge is comi ng:We are looking for a Senior DevOps Engineer to join our team in Montreal and take ownership of the build, release, and deployment infrastructure for an Unreal Engine project. This role is focused on creating reliable and maintainable CI/CD workflows for an Unreal Engine-based product distributed across Windows and macOS. You will work closely with developers, QA, IT, and production teams to improve build stability, automate Unreal Engine build and release processes, and make software delivery faster and more predictable.

The ideal candidate has strong hands-on experience with modern CI/CD systems, understands the platform-specific challenges of shipping desktop applications, and is comfortable investigating issues across build systems, operating systems, permissions, networking, and deployment infrastructu re.

Superpowers you h ave:Strong professional experience in DevOps, build engineering, release engineering, or a similar r ole.Solid knowledge of common CI/CD concepts, tools, and practi ces.Experience designing, maintaining, and troubleshooting automated build and deployment pipeli nes.Experience supporting build and release pipelines for large C++ projects or game-engine-based applicati ons.Strong understanding of Windows environments, including services, permissions, users, groups, domains, authentication,



and system configurat ion.Practical experience with macOS build and release workfl ows.Understanding of macOS application signing, notarization, certificates, provisioning, packaging, and automated publish ing.Experience automating software builds, packaging, versioning, artifact management, and deploym ent.Good scripting skills in Pyt hon.Basic knowledge of C# and the ability to understand, troubleshoot, or make small changes to existing code and build tool ing.Familiarity with source control systems and branching workflows, preferably Git.Understanding of networking fundamentals, access control, credentials management, and secure handling of secr ets.Strong troubleshooting skills and the ability to investigate problems across multiple syst ems.Ability to work independently, communicate technical issues clearly, and drive improvements from investigation through implementat ion. You’re a rockstar if you have:Experience with AWS, Microsoft Azure, or another major cloud pla tform.Hands-on experience with Unreal Engine build systems, including BuildCookRun, Unreal Automation Tool, Unreal Build Tool, cooking, packaging, and command-line autom ation.Previous experience in the video game ind ustry.Understanding of Unreal Engine development workflows, including large repositories, binary assets, Derived Data Cache, platform-specific builds, build configurations, and frequent development itera tions.Experience with C#/.NET build tooling and dependency manag ement.Familiarity with infrastructure-as-code tools.Experience with containers and container orchestr ation.Knowledge of monitoring, logging, and alerting sy stems.Experience supporting distributed build systems or optimizing large, resource-intensive b uilds.Familiarity with console, mobile,



or other platform certification and release proc esses.Experience managing Apple Developer accounts, signing identities, certificates, and automated credential rot ation.Experience with Perforce Helix Core, Git LFS, or other source-control workflows commonly used for large Unreal Engine pro jects. As a part of Room 8 studio, y ou will:Design, maintain, and improve CI/CD pipelines for development, testing, packaging, and release wo rkflows.Support automated builds and deployments across Windows and macOS envir onments.Maintain and improve Unreal Engine build, packaging, cooking, and release aut omation.Maintain and improve macOS code-signing, notarization, packaging, and publishing pr ocesses.Automate repetitive build, release, deployment, and infrastructure tasks using Python and other appropriat e tools.Investigate and resolve build failures, deployment issues, environment inconsistencies, permission problems, and release b lockers.Manage build agents, runners, development infrastructure, and related tooling.Improve build reliability, execution time, observability, and failure re porting.Maintain artifact storage, dependency management, versioning, and release trace ability.Work with developers to make projects easier to build, test, package, and deploy.Collaborate with QA and production teams to support stable and repeatable r eleases.Document infrastructure, deployment processes, operational procedures, and troubleshootin g steps.dentify risks and technical debt within the delivery pipeline and propose practical impro vements.Contribute to security best practices related to credentials, certificates, permissions, secrets, and access man agement.Hybrid work format with a flexible number of required offi ce days.

Join Us. Get ev en more: Competitive financial reward (yes, we are fair enough);Challenges to raise your XP score (professional training and conferences, internal mentorships, English courses);Private medical care, paid vacation, and si ck leave;A culture of diversity and inclusion that unites the most outstanding talents;A community of people who understand and share your passion f or games.

📌 DevOps/Build Engineer (Montreal)
🏢 Room 8 Group
📍 Montreal

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