Lead as the Director of UI/UX at Wizards of the Coast, where your vision will enhance the magic of play through user-centric design. This hybrid role emphasizes creativity and collaboration, requiring on-site work in Montreal three days a week. You will leverage your 7+ years of experience in gaming UI/UX design to create visually stunning and intuitive interfaces.
This role is pivotal in fostering communication across different teams to maintain a consistent player experience. Your dedication to accessibility will set industry standards and ensure inclusivity across all game designs. Key Responsibilities:
- Design and develop UI elements, maintaining visual consistency
- Simplify complex game mechanics for players with intuitive layouts
- Collaborate with Art and Narrative teams for cohesive experiences
- Advocate for accessibility in design, meeting industry standards
- Mentor junior UI/UX designers through the production process Requirements:
- 7+ years of relevant design experience
- Ability to articulate vision and collaborate effectively
- Strong understanding of current design tools and principles
- Expertise in player behavior and accessibility criteria
- Deep interest in Dungeons & Dragons and RPG mechanics Elevate the user experience and lead cutting-edge UI/UX initiatives at Wizards of the Coast.
📌 Director of UI/UX for Gaming at Wizards (Canada)
🏢 Hasbro
📍 Canada