Remote Environment Tech Artist - Textures & Shaders (Edmonton)

Remote Environment Tech Artist - Textures & Shaders (Edmonton)

17 Apr
|
Liquid Development
|
Edmonton

17 Apr

Liquid Development

Edmonton

A leading game development studio is building its talent pool for Environment Technical Artists. The role involves creating materials, collaborating with a diverse team, and showcasing proficiency in Setting Tech Art for Video Games. Applicants should have 2-3 years of experience with Substance Designer and 3DS Max. The position offers flexibility with a fully remote work pattern, though only for residents of Ontario, Canada. Salary range is estimated between $81K and $85K per year.
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📌 Remote Environment Tech Artist - Textures & Shaders (Edmonton)
🏢 Liquid Development
📍 Edmonton

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